
Heaven Indvaders
Made for Mini Jam with topic "Everything can die" for 72 hours. Ranked 4th (out of 100). Mini Tower Defence. Reverse reference to Space Invaders.
Hey! I find making games the most fascinating activity. Create a good deisgn and implement it with thoughtfull software architecture are problems I really like to solve. And player's feedback is the best reward for this work!
There are a few games of mine:
Made for Mini Jam with topic "Everything can die" for 72 hours. Ranked 4th (out of 100). Mini Tower Defence. Reverse reference to Space Invaders.
Casual puzzle-strategy for Ludum Dare 50.
Survival in biological setting. The main mechanic is evolution of cell. You should choose right way to survive.
This is C++ handmade CPU Raytracer. I made it as task from Yandex Dataschool. And that was very intresting and helpful to know how raytracing works in a simple implementation.